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Fashion! Put It All On Me ➝  Kristian Aadnevik f/w 2014-2015[2/2]

(Source: quarrterquels, via cuddlemonstercas)

wallflowerbloom:

No matter what anybody tells you, words and ideas can change the world.

We don’t read and write poetry because it’s cute. We read and write poetry because we are members of the human race. And the human race is filled with passion. And medicine, law, business, engineering, these are noble pursuits and necessary to sustain life. But poetry, beauty, romance, love, these are what we stay alive for.

(Dead Poets Society, 1989)

(via talking-to-clouds)


The Strokes by Andrew Cotterill (x)

OH CAPTAIN MY CAPTAIN

tangotori:

Audubon. Mourning Dove

girlsbydaylight:

Ghibli by saya on pixiv

(via thisveryweirduniverse)

(Source: crazychipmunk, via mutagen4)

masterofthedinos:

marina-and-the-dragons:

spread-hope-inspire:

Tribute to Steve Irwin, a guy who genuinely loved nature and animals.

This man was beyond real

My hero, in all honesty and sincerity

(Source: a-spoon-is-born, via mutagen4)

zohbugg:

i fell out of my chair

(Source: feanorr, via mutagen4)

theartofanimation:

Nicolas Rix

(via death-crab)

Phoenix - Trying To Be Cool
(Live on SNL)

(Source: thesunwillshineagain, via rbecki)

-eliesaab:

Luisa Beccaria Ready to Wear F/W 2011.

(via vincecarters)

cross-connect:

Stone Fields, Generative Sculpture by Giuseppe Randazzo

This project has started from a search for a 3d-objects optimal packing algorithm over a surface, but evolved in something rather different. I love the work by Richard Long, from which this project takes its cue. The way he fills lonely landscapes with arcaic stones patterns and its eroic artistic practice, in his monumental vision, is in strong contrast with this computational approach that – ironically – allows virtual stones creation and sorting in a non phisical, mental way, a ‘lazy’ version, so to speak. The virtual stones created from several fractal subdivision strategies, find their proper position within the circle, with a trial and error hierarchical algorythm. A mix of attractors and scalar fields (some with Perlin noise) drives the density and size of the stones. The code is a C++ console application that outputs a OBJ 3d file.

Selected and Posted to Cross-Connect by Andrew

(via vincecarters)

claud51:

; )

(via pushing-daisies-rules)